Revision history of "PRJ-Motion:TilebasedGameDesign"

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  • (cur | prev) 08:46, 9 December 2013C (talk | contribs). . (722 bytes) (+722). . (Created page with "==Motion: Tile Based Game Design== ==Theory== For Object-Map game design, we use a simple tile based collision detection model called '''separate axis testing.''' You check f...")