Difference between revisions of "PRJ-Motion:Index"
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Motion also has a second meaning, referring to the series of articles and talks on platform game development. Motion aims to cover different aspects of game programming. | Motion also has a second meaning, referring to the series of articles and talks on platform game development. Motion aims to cover different aspects of game programming. | ||
− | == | + | ==Contents== |
− | + | * [[PRJ-Motion:Skins|Skins]] | |
− | + | * [[PRJ-Motion:MechanicsAndFlow|Mechanics and Flow]] | |
− | + | * [[PRJ-Motion:TilebasedGameDesign|Tile-based Game Design]] |
Latest revision as of 01:41, 23 December 2013
Motion is a platform game in development by C, with support of Digibase Operations. It is written in C++ with the SDL library.
Motion also has a second meaning, referring to the series of articles and talks on platform game development. Motion aims to cover different aspects of game programming.